#include <deScene.hpp>
Inheritance diagram for IdeSceneStaticMesh:


Public Member Functions | |
| virtual void | SetMesh (IdeMesh *mesh)=0 |
| virtual void | SetTransparent (deBoolean Trans)=0 |
Protected Member Functions | |
| virtual | ~IdeSceneStaticMesh () |
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Implemented in deSceneStaticMesh. |
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Implemented in deSceneStaticMesh. |
1.3-rc3